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Some reviews are nearly impossible to do without making direct references to other games. Monster Legends is among those, because the free-to-play Facebook game owes greater than a little debt of gratitude to a certain Nintendo-backed IP that begins with a ‘P.’ The real difference is you’ll be breeding your own monsters as an alternative to catching them, and while it’s not the level of game that’s planning to have mass appeal, it’s enjoyable enough for what it is.

Back story? doesn’t need to have a back story, thanks significantly. All you should know is that it takes monsters to combat monsters, and because building your very own a la Pacific Rim isn’t an option, you’re gonna need to hatch some instead. Fortunately, you’re given an egg to obtain going and some premium currency to speed from the steps of hatching and feeding it.

Congrats, you’re the proud mom or dad of your personal monster! Obviously it requires a habitat to live in, food to aid it grow – which is often grown on farms, by having an investment of basic currency (gold) and time – and some… um, companionship. The motto here could be “Gotta breed ’em all” instead of “Gotta catch ’em all” with the exception that may appear a little too risqué.

Bad jokes aside, all basic monsters have an elemental type (plus thunder, which isn’t an element, but hey) that defines their special abilities and determines which kind of habitat in which they are able to live. By breeding 2 types of monsters, say, a fire along with an earth, the resulting egg will create a monster which includes abilities from both elements and can are living in either one of many habitats. Breeding is not difficult: just drag the two monsters to the breeding ground structure and permit the magic happen. The video game doesn’t even manage to care what gender the mother and father are. As Dr. Ian Malcolm might say, life finds an easy method.

Other tasks on the home front include clearing rocks, trees, and meteorites to make room for further structures. Unfortunately, it is possible to simply have one worker conducting a task at any given time if you do not spring for many premium currency. Habitats and farms can even be upgraded, though accomplishing this quickly gets expensive regarding gold and time. It almost feels as though the video game is daring anyone to spend some real cash.

Once you’ve got several monsters readily available, the next step is to load them to your airship and send those to a chain of islands where they may do battle with all the bad monsters. Combat is an issue of picking which attacks or abilities to use, using a meter during the time showing your order in which the monsters are caused by act. Every ability features its own animation, though except for the specials that one could just use sparingly, these are typically pretty basic. Every fifth battle approximately is against an especially tough boss.

What strategy there may be involves the rock-paper-scissors dynamic between your elements. That’s the location where the dual-element monsters be useful, if your enemies are nonster to fire, maybe an earth attack will continue to work instead. Abilities also cost stamina, though consumables can help with healing or energy replenishment in the pinch.

Victories earn experience points for both you and your monster, along with potential gold or resources according to a random spin. Both XP and food help in leveling up monsters, which happens to be helpful, plus they learn new abilities since they advance. In addition they physically grow and transform at regular intervals, giving them a little bit of extra personality past the fairly generic, much less cute as that ‘P’ brand art. It’s also nice that they have names – certainly one of my starting monsters was dubbed JJ.

There’s more, much like the usual social features along with the choice to challenge other players after you reach level 10, but it’s nothing you haven’t seen before on Facebook. Monster Legends is a kind of by-the-numbers method of entertainment that really works should you dig the theme and in all probability will give you no real joy should you don’t. So when it ends up, it truly was possible to discuss it entirely on its own merits.

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